The Last of Us - Season 1
Craig Mazin’s breakthrough TV adaption of the acclaimed video game The Last of Us, created by Neil Druckman, calls for a thrilling and emotional viewing experience for previous fans of the game and new viewers alike. Mazin and Druckman worked closely alongside one another in order to cross the barrier from video games to TV - ultimately forging The Last of Us as a powerful story that is able to transcend any medium.
Deviating from the original game, The Last of Us as a series delves deeper into the lives and motivations of several previously established characters. Whether this exploration was through the lens of Bill and Frank’s romance, played by Nick Offerman and Murray Bartlet respectively, or the representation of American Sign Language via Sam’s character, played by Deaf actor Keivonn Woodard - Mazin’s adaptation invites viewers to participate in every aspect of this story. Leading characters Ellie, played by Bella Ramsey, and Joel, played by Pedro Pascal, notably elevate the overall performance level of this series. Ramsey and Pascal’s gripping performances underscore the behavior of other characters and provide a uniquely thrilling setup to the apocalyptic adventure that is The Last of Us.
Accompanied by chilling sounds and calculated mannerisms, the practical effects used to bring the infected “alive,” are a true testament to the grueling attention to detail this series received. Prosthetics and makeup transformed actors into Lovecraftian creatures fit for the screen while simultaneously filling a position typically accomplished through CGI or less practical effects. Everything from the type of infected down to the shape and color of fungus blooming out of their skulls lends itself to the creation of this complex and fantastical apocalyptic world.
The cinematography and overall visuals heighten the impact of these thoughtful effects; encouraging viewers not only to watch but “see” everything The Last of Us has to offer. From the snowy desolation of Ellie and Joel’s westward passage to neon lights radiating off of dank, dark resistance passageways to lush, reclusive ecosystems thriving miraculously under the apocalypse - color, and the overall cinematography, masterfully prompt audiences into becoming receptive and alert participants to the apocalyptic world unfolding on their screens.
Neil Druckman and Craig Mazin's artistry are what truly set The Last of Us apart from so many other video games and TV adaptations. The Last of Us offers itself as a closer look into humanity and the all-consuming nature of the sacrifice and surrender it commands. The translation of these key messages is what makes The Last of Us such an unforgettable viewing experience while still remaining successful throughout multiple mediums.